![]() Can now set a conquistador in a colonial region to Hunt for the Seven Cities, this will make them automatically explore their surroundings in search of the legendary Seven Cities of Gold.Treaty of Tordesillas: The first catholic nation to form a colonial nation in a colonial region will now get a bonus to colonisation there, while other catholic nations gets penalties for colonising it.Fleets with with big & light ships can now be sent hunting pirates in trade nodes, reducing the privateer efficiency with up to 99% depending on gun ratio in the tradenode.Larger Colonial Nations (10 provinces or more) now provide a merchant.Non-friendly privateers in the tradenode-path will steal parts of it, depending on privateer power. Colonial Nations will now accumulate the gold they get from their mines, no longer benefit from it themselves, but instead sending a treasure fleet to the homeland whenever enough gold has been accumulated.Added options for custom setup where you can randomize or flatten province base tax and manpower, play in an uncolonized world with only custom nations, or play with a world populated by randomly generated countries.Up to 32 custom nations are supported in single and multiplayer. You can set your custom nation's starting location, provinces, culture, religion, government, ruling dynasty, national ideas and more. ![]()
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